
The Hub came across a recent article on www.edge.org, a site whose self-proclaimed objective is to “promote inquiry into and discussion of intellectual, philosophical, artistic, and literary issues”. The article entitled “Digital Maoism: The hazards of the New Online Collectivism” was written by Jaron Lanier, the nature of whose background and biography itself instigated the penning of the article. Lanier’s frustration with his biography on Wikipedia – wherein he is listed as a Film Director – was the starting point for his rant against the false promise of what he calls the “new online collectivism”. |
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As he points out in the article, his Wikipedia entry identifies him as a film director, even though his only dalliance in the world of film was an awful (his words) experimental short film made over a decade and half ago. He has repeatedly tried to change his details on Wikipedia to reflect reality but has consistently been overruled by an assiduous member of the online collective. Inevitably, his Wikipedia reference has reverted back to its old form and he has had to put up with the not-unflattering, if only untrue, label of being a film director. In fact, he curtly signs off his article with the line “Jaron Lanier is a film director”.
His legitimately argued worry is that the concept of a “hive mind” i.e. the collective networked data of the internet as potential start-up memory for an Artificial Intelligence (as some think) clouds the real value of the internet. As he notes, quite profoundly, “the beauty of the Internet is that it connects people. The value is in the other people. If we start to believe that the Internet itself is an entity that has something to say, we’re devaluing those people and making ourselves into idiots.”
In the article, he rails against the de-personalised “meta” intelligence that is being promulgated by online aggregation tools. By removing the constraints of the individual i.e. some sort of editorialising, the collective will throw back up the lowest common denominator. This is the real “dumbing down” that society should fear, because it comes not from the broadcaster, but from the collective itself. This is what happens when the aggregator is valued more then what is aggregated. But that is not to say that he is dismissive of collectivism, or indeed the benefit of using online tools to facilitate collectivism. He just argues that the tools need to value and incorporate the input of the individual intelligence. The guiding hand, so to speak. For example, Wikipedia has being forced to put constraints on those editing the topic “George W. Bush”, for obvious reasons. This wasn’t due to libel – but rather due to the fact that a huge number of individuals were constantly updating it for their own purposes. Thus they limited how many times one individual could change it. This is a smart individual decision providing some constraints to the collective, for the benefit of the collective.
To illustrate further the benefits of a smart collective, he gives an example of a ritual practiced in many business schools for incoming students. A jar of jellybeans is placed in front of the classroom. Each student is asked to guess how many beans there are in the jar. While the guesses vary wildly, the average of all the guesses is demonstrably shown to be accurate to an uncanny degree. |
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This is an example of the “Wisdom of Crowds” – the same smart collective thinking (within constraints) that can be seen in Adam Smith’s Invisible Hand, Google’s page rank algorithms and Malcolm Gladwell’s Tipping Point. However, without constraints this collective “wisdom” becomes hysteria over things like fictitious satanic cults, commies under the bed, alien abductions and Y2K mania. Lanier conjectures that it is the marriage of collective and individual intelligence that is best for a healthy marketplace, engendering competition and nurturing and rewarding entrepreneurs.
In many ways this article throws down the gauntlet for content aggregators and broadcasters as we hurtle blindly into the digital future. Technology is absolutely merciless when it comes to its own effect on society. Should we blindly allow information to be aggregated by the deadened number-crunching “hive mind” of the net? Are we not in danger of replacing one self-regarding bureaucracy with another? Or should we now try to look at how the individual mind can marry with the collective power of technologies and the network to create an even more powerful media landscape – one that is democratic, even meritocratic. Or will be just taken by the sway of the “hive” mind, happy to allow the lowest common denominator infiltrate and have our personalised home pages throwing up the news we want to hear, the images we want to see. If so, then we may well learn that the internet is a much more powerful opium for the collective masses then television ever was.

With Christmas fast approaching, at the top of many Irish consumers wish list would have been the Sony Playstation 3. However, due to manufacturing problems with a blue diode part needed for the High Definition Blu Ray disk player, Europe won’t be seeing the new Playstation this side of Christmas. Bad news for Sony and their fastidiously loyal customers, but great news for Microsoft who are using the opportunity not only to sell more Xbox 360s to the key “floating voter” (i.e. those not loyal to any particular console) but also to beef up their consumer base (as they are attempting to do in the US) by offering TV and film downloads as part of the Xbox live offering. It has yet to be seen whether Microsoft have pulled off a coup by launching their console earlier without a Hi-Def player – the very thing that distinguished (and delayed) the new Sony Playstation. Sony may well have scored an own goal by trying to bundle too much into their console as a unique selling point. Although there is Playstation fever in both the US and Japan, Microsoft have made huge headway in the market – and in many ways the games console market is beginning to resemble the mobile phone market of the 90s. Both Microsoft and Sony infer that they have subsidised the cost of the console (much like the mobile phone operators did with the phones) in order to hook the customer into an endless revenue stream. However, according to Videogamesblogger PS3 loses up to $306 per unit while, Xbox 360 profits $76 per sale.
Microsoft clearly see their real revenue stream for the future in the games – many retailing at a hefty €69 a pop – as well as on-demand entertainment over broadband. They have also realised the collective power of network gaming and communication as the thing that will galvanise the Xbox users. Likewise, the fact that the Xbox is essentially a PC means that streaming of MP3 and video is made very easy – as Xbox 360 is compatible with the Microsoft Media Centre Operating system.
Although they have a broadband play also, Sony seems to have bet the bank on High Definition – or more specifically, their own proprietary version called Blu Ray. However, to enjoy the full fruits of your Playstation 3 you will require a top of the range high-definition television set. Likewise, Sony are banking heavily on the uniform adoption of their standard by both the Hollywood studios and the increasingly powerful broadcasters (think BBC’s Planet Earth on Hi-Def).
What is clear between these two warring factions is that they have their sights set on becoming integral and central to home entertainment. Although gaming is still the main USP, broadband internet access, communication, Hi-Def DVDs and video on demand will couple your television and games console in ways never imagined before. So one can see how the Games Consoles are becoming Trojan Horses for both Microsoft and Sony to gain dominion in the living room…and the rest of the home.
So let’s look at the merits of each:
|
Wii |
Xbox 360 |
PS3 60Gb |
Price |
€265 |
€413 |
€630 |
CPU |
“Broadway” PowerPC |
Custom 3.2Ghz PowerPC with 3 cores |
Cell Broadband Engine |
Graphics Processor |
“Hollywood” ATI GPU (243 Mhz) |
Custom ATI GPU (500 Mhz) |
Nvidia/Sony RSX (550Mhz) |
Total Memory |
88MB |
522MB |
512MB |
Hard Drive |
512MB internal flash memory |
20GB |
60Gb |
Optical drive |
12 cm Wii disc / 8cm Gamecube disc |
DVD |
Blu-ray |
HD resolutions supported |
None |
720p/1080i (NB can also upscale output to 1080p) |
720p/1080i/1080p |
Online service |
Free for the first six months |
$50 for 12 month live Gold Subscription |
Free |
Wireless Connectivity |
Built-in |
Sold Separately |
Built in |
Controller |
Wii-mote and nunchuck |
Xbox 360 wireless controller |
Sixaxis wireless controller |
Sony Playstation 3
The biggest downsides for the Playstation 3 are the price (considerably more then its rivals) and the fact that it will only be available in Europe in March 2007. However on the positive side (and what might make it worth waiting for), is that it has a sizeable storage of 60Gb, Blu-ray High definition player, USB ports, memory card slots, built-in wireless broadband connectivity and an internet browser with free access to the Playstation network. |
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It has a new controller – the Sixaxis and a new interface, very similar to that developed for the PSP handheld gaming console. It also supports interesting connectivity between the PSP and the PS3 pairing them in a unique way. The Network – Sony’s counterpoint to Xbox Live – will feature online gaming and downloadable games (for both the PS3 and the PSP), online chat functionality, internet browsing and music and film downloads. Down the line, Sony will be offering a fine array of added value offerings including the so-called HD EyeToy camera which will allow for video chats, user-created content (think Machinima in HD!), TiVo style television recording and online shopping (with Playstation overlord Ken Kutaragi hinting at virtual shopping malls).
Nintendo Wii
Nintendo Wii has played a smart game by being careful not to go head to head with the big players. If it was a mobile phone network, Wii would be 3. It is cheap, cheerful, funky and playing to a distinct demographic. Although it lacks the same integration with its handheld counterpart the Nintendo DS that the Playstation 3 has with the PSP, it makes up for in terms of its unique and revolutionary Wii remote. |
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In many ways this is the feature that sets the Nintendo apart from either the Xbox or the Playstation and offers a new gaming experience. It is the kind of feature that will appeal to non-gamers or those who don’t go in for the violent first person type games that tend to define the sector. The Wii controller can allow you to play fishing games or more gentle sporting games. Suprisingly, Microsoft executive Peter Moore in a recent interview even inferred that consumers would buy an Xbox 360 and a Wii – as they are the same price collectively as the PS3.
Microsoft Xbox 360
With the advantage of being a year in the market it is hard to say whether Microsoft has eroded Playstation’s share or if they have simply upgraded their own market. With a price point being significantly cheaper then the PS3, the only differential is a slower processor and the absence of a high definition player. However, the latter is available separately – again as a proprietary HD-DVD player. At present, the early arrival of the Xbox 360 has ensured that it offers a wider range of games. |
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The Xbox Live network (although subscription based) is already offering High Definition video downloads in the US and more intriguingly, smaller game downloads which may well open up the market for smaller game developers. Xbox game programming is near identical to the PC programming meaning that the barriers to entry are significantly lower.
So in terms of which console to buy, it really is a case that there is one for everyone in the audience…at a price. It is undeniable that the processing power of the Playstation 3 (which Ian Pearson, Futurologist at BT claims is 1% of the processing power of the human brain) will mean that the PS3 has real capacity to develop over its life span as programmers get to grips with its true potential. Likewise, those wanting to watch High Definition DVDs, you couldn’t ask for a better deal. However, the price conscious and cautious might well opt for the Xbox 360 which at present seems on par technically with the PS3 offering in terms of gaming. The outcome of the High definition wars will mean that Microsoft can offer a Blu-ray player as optional later down the line (although this is unlikely). Finally, for those looking for an alternative gaming experience – or simply are obsessed with the Legend of Zelda – the Wii certainly provides a much more active experience then the thumb and finger workout that the other two consoles offer.
Poll
Which of the 3 consoles reviewed would you most like to have?
email your preference to thehub@thedigitalhub.com

Dec. 7th: The Digital Hub: A Small Hours Picture Show
Location: Digital Exchange, Crane Street, The Digital Hub, Dublin 8.
Time: 8pm
Tickets: €20, or €15 unwaged/students. Available from exhibit@thedigitalhub.com or Tel: 01 480 6200
The Digital Hub is pleased to present an intimate Christmas event for 2006, "A Small Hours Picture Show" with visuals by Donal Dineen (Today FM DJ & visual artist) and musical accompaniment by Chequerboard & Windings. A Small Hours Picture Show will commence with mulled wine and festive food, just the thing to kick off the Christmas Season!
Proceeds will go to local community organisations:
• Fountain Resource Junior Club
• Oliver Bond Youth
• Little Flower Homeless Project
More info: exhibit@thedigitalhub.com
Tel: 01 480 6200
http://www.thedigitalhub.com/exhibit.html
Tune into Digital Hub FM
Digital Hub FM will be broadcasting on 94.3FM across inner city Dublin from its studio in The Digital Hub. Tune in every Friday from 10th November to 15th December and 26th January to 22nd June.
Digital Hub FM will also broadcast live on the Internet. For more information on the wide range of programmes in Digital Hub FMs schedule and to listen live online visit: www.digitalhubfm.com
DHDA Chief Executive Officer welcomes new Board for the Agency
The Chief Executive of Digital Hub Development Agency (DHDA), Philip Flynn, has welcomed the announcement of a new Board and Chairperson of the Agency. The new Board – which includes seven new appointments - was announced by Noel Dempsey TD, Minister for Communications, Marine & Natural Resources.
The new members are: Joyce O’Connor, President, National College of Ireland; John Tierney, Manager, Dublin City Council; Frank Ryan, Chief Executive Officer, Enterprise Ireland; Ruth MacPartlin, CEO, Fluid Rock, (Digital Hub based-company); Helen Keelan, Sirikit; Rosemarie Gunne, Gunne Residential; James Boylan, Casadh (community representative) and Michael Kelly, Higher Education Authority. Six of the outgoing members of the Board of Digital Hub Development Agency have been re-appointed. They are: Sean Dorgan, IDA; Jackie Harrison, IBEC; Attracta McMullin, Former School Principal; Jack Fagan, Chartered Accountant; Joe Murphy, Publishing Businessman, Philip Flynn, CEO, DHDA.
Joyce O’Connor has been appointed as the Chairperson of the Board.
According to Mr Flynn, “This Board will preside at a very exciting time in the project’s development. We will launch our Development Plan in early 2007, and this sets out our ambitions for the project to 2012 which will see the original vision finally realised. The plan also sets out a number of principles which we have agreed with our community, public sector and private sector partners. These principles will guide us over the coming years in all of our objectives across enterprise, community, education & training, heritage & property.
The Digital Hub is an Irish Government initiative to create an international centre of excellence for knowledge, innovation and creativity focused on digital content and technology enterprises. The core campus is located on two sites on Thomas Street, in the Liberties. To date 69 companies are now based in the Digital Hub. There is a vibrant community of almost 500 highly skilled, creative and technological, workers engaged in delivering world class digital media products and services to a World market. Over the next six years the impact of the success to date both on the Digital hub campus and surrounding area will grow, providing high value employment, education, residential, retail, learning and civic space.

Dec. 6th: Ireland's Wireless Sector -- Staying Competitive in the International Arena.
Location: Rochestown Park Hotel, Rochestown Road, Douglas, Cork.
Time: 6pm
Price: EUR30 Non Members
Presentation from: John Dennehy, Director - Upstart Games entitled "Operating a successful Mobile Games Company in Cork - Lessons Learned'. A Panel Discussion will follow with: Sean Cronin, CEO, Selatra. Ian Deakin, CEO, Pervenio. John Dennehy, Director, Upstart Games. Chris Lynch, Co-founder, GMedia. Pat Phelan, Director, Roam4Free. The Event will be chaired by Tom Raftery of IT@Cork.
More info: david@investnet.ie Tel: 00 353 (0)1 700 8508 Fax: 00 353 (0)1 700 7555
http://www.wirelessskillnet.ie
December 6th – 7th: Product Management for Effective Commercialisation of Software
Location: Clontarf Castle Hotel, Clontarf Avenue:Dublin 3
Time: 9am
Price: EUR900 (10pc discount to Nov 6)
With this ILM-endorsed course discover how to implement proven product management processes that will maximise your product's success in the marketplace. Course Topics cover: The Role of Product Manager; Tools and Tactics for Gathering Market Intelligence; Building an Effective Product Strategy; Strategic Product Pricing; Voice of the Customer in Requirements Management; Product Positioning for Effective Product Messaging; Product Planning and Go to Market Strategies.
More info: info@productinnovator.com Tel: +353 (0) 1 8875183 Fax: +353 (0) 1 8364644 http://www.productinnovator.com
Dec. 8th: Internet Marketing for 21st Century Businesses
Location: Clarion Hotel IFSC, Dublin 2.
Time: 9am
Price: EUR265
How to design and build an internet marketing campaign for sales lead generation. In non-technical terms, this morning seminar will take you on a tour of practical online marketing techniques that can be used by any company to build a qualified sales pipeline. Aimed at senior marketing and sales personnel, owner-managers and individual professionals, the seminar overflows with ideas, tips, "insider secrets" and strategies for turning your website into a highly trained 24x7 global sales representative.
More info from seminars@praxisnow.ie Mobile: 086-8103183
http://www.praxisnow.ie/seminarsDublin.html
Jan. 18th: Introduction to Online Marketing
Location: Engineers Ireland, 22 Clyde Rd, Dublin 4.
Time: 9am
Price: EUR145 Members (EUr195 Non Members)
The IIA and Online-Marketing.ie present an introductory seminar on Online Marketing. This seminar will help all organisations make the most of their online presence and show them how to make the Internet work for them as part of their marketing mix.
More info: events@iia.ie Mobile: 087 292 3333
http://www.iia.ie/events.asp?eventid=113
LOCATE @ THE DIGITAL HUB
Modern high spec office space to rent in brand new building
Schedule of Accommodation:
The accommodation extends to a net internal area of 601m2
Ground Floor:
Linear area: 340m2
Cube: 68,5 m2
First Floor:
Cube: 193 m2
Specification:
The building has been completed to a high specification and is available with the benefit of the following:
Raised access floors
Suspended ceilings
Active chilled beam
Air conditioning system
Recessed lighting
Cat 6 structured cabling system
2 passenger lifts
Tier 1 uncontended fiber based and wireless broadband connectivity
Turn Key Office space to rent in attractive Georgian Building
Fully refurbished and designed with the needs of Digital Media companies in mind. Competitive total cost of ownership including rent on per desk basis, telecoms and broadband infrastructure, full fit out, maintenance and fast set-up from contract.
Schedule of Accommodation:
3-storey building over basement
Variety of offices sizes available: 2 and 4 person units
Specification:
Fully carpeted throughout
Generous provision of meeting rooms
Kitchen
Cisco IP phone system telecommunications:
Tier 1 uncontended fibre based and wireless broadband connectivity
Cat 5 local area network cabling
24 h security monitored
Fast move-in and set-up from contract
Advantages of locating in The Digital Hub:
Highly available and secure IT facilities
Digital Hub Development Agency managed and owned Network Operation Centre
Competitive carrier environment with 24 x 7 monitoring and support
Access to high spec meeting rooms, studios, event and exhibition space and onsite cafe
For further information please contact:
Nina Prigge
e: locate@thedigitalhub.com
t: 01-4806200
www.thedigitalhub.com/locate